Pillow Castle: Game Where Forced Perspective is Used to Solve Puzzles

#Games

Fri, Jan 10th, 2014 12:00 by capnasty NEWS

This tech demo for Pillow Castle's "first person puzzler" takes a first-person perspective, and uses forced perspective to figure out the puzzles you're faced with. Objects can be picked up and change size according to where you're dropping them off, a feature that you can use to get yourself to the exit. If M. C. Escher had made a computer game, it probably would've been something like this. Very cool.

Hey! We're Pillow Castle Games from Pittsburgh, PA.

We're a team of students from Carnegie Mellon University's Entertainment Technology Center developing a new First Person Puzzle game built around Forced Perspective - here's a demo of the technology at work.

"The Museum of Simulation Technology" is our playground we're using to wrangle our brains around using your perception as a weapon. Think of it as a "proof of concept".

All footage is unedited gameplay.

  639

 

You may also be interested in:

How Lego Technic Sets are Designed
10 of the Best Freak Outs Over Video Games
Google's Zamboni Doodle
LEGO Celebrates its 80th Birthday
"Tetris takes advantage of the mind's basic pleasure in tidying up and uses it against us."