This tech demo for Pillow Castle's "first person puzzler" takes a first-person perspective, and uses forced perspective to figure out the puzzles you're faced with. Objects can be picked up and change size according to where you're dropping them off, a feature that you can use to get yourself to the exit. If M. C. Escher had made a computer game, it probably would've been something like this. Very cool.
Hey! We're Pillow Castle Games from Pittsburgh, PA.
We're a team of students from Carnegie Mellon University's Entertainment Technology Center developing a new First Person Puzzle game built around Forced Perspective - here's a demo of the technology at work.
"The Museum of Simulation Technology" is our playground we're using to wrangle our brains around using your perception as a weapon. Think of it as a "proof of concept".
All footage is unedited gameplay.
|You're a dog boy trying to become the best burger chef in Monsterville|
|Production Line Built From Legos Builds Lego Cars|
|Ghostbusters' Ecto-1 Built Out of LEGOs|
|Friendship is Magic: a My Little Pony Flash Game|
|When playing a Facebook game could cost you your job|
|“Astronomers have sent a radio message to a neighbouring star system.”|
|“The homemade airplane does indeed fly!”|
|“A fraudster poses as an attractive woman and encourages a man to masturbate in front of a webcam.”|
|“Semis, not personal cars, are the smartest use of autonomous technology.”|
|CaptchaTweet: Write Tweets in Captcha Form|
|Japanese Robot Serves Ice Cream From Inside a Vending Machine|
|How to Avoid Jury Duty|
|Google Map Shows You the Most Photographed Areas of the World|
|“The education industry as a whole is a con.”|
|“Facebook has contributed to, and profited from, the erosion of democratic norms in the United States.”|
|Short Story of Similar Objects|
|“The way we produce energy today is deadly.”|