PaperDude VR: Paperboy Redone Using Oculus Rift + Kinect + KickR


Thu, Aug 1st, 2013 20:00 by capnasty NEWS

Conceived by Globacore, a company that creates custom branded videogames, PaperDude VR takes the classic game Paperboy and auguments it with an Oculus Rift, a Kinect camera and KickR.

PaperDude VR is built in Unity with 3D assets created in 3D studio and textured in Photoshop. The KickR sensor detects the speed of the bike and has the ability to provide programatically controlled resistance. The KickR communicates speed and cadence through bluetooth to a nearby iPad which updates our app over OSC.

The Oculus Rift VR headset lets you look around your scene in a full 360 degrees and allows you to focus your newspaper aim. The Kinect controller tracks the positions of your hands and arms, and detects the paper-throwing gesture.



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