PaperDude VR: Paperboy Redone Using Oculus Rift + Kinect + KickR

#Games

Thu, Aug 1st, 2013 20:00 by capnasty NEWS

Conceived by Globacore, a company that creates custom branded videogames, PaperDude VR takes the classic game Paperboy and auguments it with an Oculus Rift, a Kinect camera and KickR.

PaperDude VR is built in Unity with 3D assets created in 3D studio and textured in Photoshop. The KickR sensor detects the speed of the bike and has the ability to provide programatically controlled resistance. The KickR communicates speed and cadence through bluetooth to a nearby iPad which updates our app over OSC.

The Oculus Rift VR headset lets you look around your scene in a full 360 degrees and allows you to focus your newspaper aim. The Kinect controller tracks the positions of your hands and arms, and detects the paper-throwing gesture.

  964

 

You may also be interested in:

Gatekeeper's EXO: Experiencing Music as a Video Game
AD&D Monster Manual Addendum: Barney the Dinosaur
Hacked Roombas Used to Play Pac-Man
Classroom Aquatic: Oculus Rift Game Where You Play a Cheating Dolphin
Old Super Mario Bros With Modern Day Sounds