So, I wanted to try my hand at an old-school pseudo-3d racing game, a-la outrun, pitstop or pole-position. I dont plan on building a fully fleshed out and finished game but thought it would be fun to re-examine the mechanics of how these games pulled off their tricks. The curves, the hills, the sprites and the feeling of speed...
So, heres a weekend project that ended up taking about 5 or 6 weekends...
|Browser Quest: Experimental HTML5 MMO from Mozilla.org|
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|Goat Simulator #Games #WTF|
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|CaptchaTweet: Write Tweets in Captcha Form|
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|The Festive Funk Machine: Click to Make Your Own Festive Music|
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|The (Very Scary) People of Public Transit|
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