This is hilarious. Johan Peitz has created summaries of each of Super Mario Bros levels that are actually playable.
A Super Mario Summary is my entry to the 23rd Ludum Dare 48 hour game development challenge. I tried to recreate every level in the original Super Mario Brothers game, but on a single screen each. The result is a puzzle platformer where you need to combine reflexes, timing, and clever thinking to succeed.
To get the highest rating on a level, you need to take all coins and hit the top of the flag pole. Good luck!
|Candy Jam: Game Developers Trolling King's "Candy Crush"|
|The Birds of Anger: Angry Birds as an Horror Film|
|The McDonald's Videogame|
|Google Logo Goes Interactive with Pac-Man|
|“If that fly on the wall is actually a fly.”|
|“You trust Google more than any priest, scholar, rabbi, coach, mentor, boss.”|
|“Like a gigantic version of something you’d find in Toys 'R' Us.”|
|iotacons: Pixelated Art by Andy Rash|
|“I am a philosopher, and we tend to deal more with nightmares.”|
|“China’s unmanned stores allow people to live their lives with almost zero human contact.”|
|Ubuntu 17.10 Artful "What the Fuck" Aardvark|
|How to Avoid Jury Duty|
|Japanese Robot Serves Ice Cream From Inside a Vending Machine|
|The (Very Scary) People of Public Transit|
|“He says he tries to use Facebook as little as possible, and that his children aren’t allowed to use that shit.”|
|“These days, the children don’t play at break time anymore.”|