Kids Can't Handle Old-School RPGs Anymore


Tue, Sep 28th, 2010 20:00 by capnasty NEWS

Professor Michael Abbott, who teaches a course called The Art and History of Electronic Gaming at Wabash College, exposes its students to older gaming titles, like the original Fallout, Rogue, and Planetfall. Most of the students handle being taken out of their comfort zones with the isometric strategy title, ASCII roguelike, and text-based adventure, but there's one game in particular that they don't seem to be able to handle: Ultima IV.

Originally released for the Apple II in 1985, Ultima IV was acclaimed as one of the top RPGs for its time. But the game is very different from World of Warcraft and other modern games that hold the player's hand and point an arrow at their goals.



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