John Collins Rudolf, of the New York Times, talks about a new video game, Fate of the World, which lets players try to rein in climate change without crashing the global economy. Players serve as presidents of the "Global Environmental Organization," a fictional group with the ability to dictate economic, environmental and social policies around the world -- think the U.N., but with actual teeth, explains Matt Miles Griffiths, one of the games’ designers.
The game puts the players in a very interesting position: either approach things in a way that invites the rest of the world to participate and take responsibility. Or, for the more authoritarian or apocalyptic, players can take matters in their own hands to ensure their "policies" are observed.
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