LEGO revived its company not by looking at more ways to expand its products, but by actually removing some design freedoms from its products creators. And the idea actually worked.
From the article in Bloomberg Businessweek by Jay Greene:
It may sound counterintuitive, but LEGO found that design -- at least within its walls -- thrives with some constraints. That might send chills up the spines of some in the design world. The idea of fencing in designers, forcing them to play in a confined space, runs counter to the notion that design needs to be set free. But the component limits gave designers just enough direction to come up with some of the company's most successful products to date. "If you put guiding principles in place, you empower people to make the right decision," says Smith-Meyerr, who runs LEGO's New Business Group.
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...I agree. Design is about combining form and function in a pleasing way aesthetically, while first and foremost attaining a specified goal.
If the goal is to sell to a certain audience, you have to design for that audience. You leave your own tastes out of it.
Too many "designers" are actually trying to be artists. Art for art's sake is a fairly new idea as it is, people like Rembrandt and his predecessors were more like designers than artists; working to commission and applying craftmanship to deliver to specs.
But I have no problen with artists creating art for art's sake.
But if you want to "do design", then design. Learn to create, be creative, and still work to spec.
I'm with Lego on this one. Some can't handle limitations (usually because it exposes serious lack of skill.) others thrive on them.
What's more creative? Taking what you are handed and making something great, or making something great but only when given free reign so you can stay inside your skillset?
Most won't admit it, but honestly, how many artists do you know who ever stray really far from their favourite style, subjects, etc.?
Designers just get a job to do, and if they don't have the skill, they'd better learn fast.
I love art. Don't get me wrong. But art and design are not the same thing, and people who confuse the two have no place in either business. I've seen too much really bad design done by people trained as artists, and too much really bad design done by designers trying to be artists.